newsletter fuckery
Latest (IN)TANGIBLE went out yesterday, but not without Buttondown woes. DNS etc etc, settings that worked for years suddenly stopped working, failure to send, yadda yadda. Ended up scrapping the whole custom send domain thing because fuck it. Not worth the brainpower to fix something that I still haven't figured out why it needs fixing. So, subscribers, if the email arrives from a different address, that's what happened. 🤷
metal_0035
Three sheets of metal, a threaded rod, and a long-neglected birdbath.
DAYS GONE REMASTERED (2025)
Finished it the other night and found it to be a - sometimes by turn, sometimes simultaneously - heartfelt, involving, repetitive, enraging, buggy, fun, cacophony of more-than-occasional brilliance that delivered that unicorn of my gaming tastes: an open world that, thanks in no small part to traversing the wilds of Oregon on a customizable motorcycle (though the inability to carry a spare fuel can was, by far, the most mystifying part of the experience) and its SOA-meets-RED DEAD-meets-LAST OF US pedigree, was a distinct pleasure to explore and/or seek out growlers, polystyrene, kerosene, and cultists that needed dispatching. Thinking: while it lacked the narrative heft and clear direction of THE LAST OF US, it's that very lack of heft and direction mixed with even more interesting characters that would've – should've – made it the obvious candidate for series adaptation. Far easier to surprise and take in different directions. Alas.